What you need to run it
- Per-team, per-map win-rate database kept current across recent patches
- Veto-sequence simulator that respects the tournament's specific ban format
- Fast update once the actual veto is published, which collapses the distribution
Where this applies
Markets on Polymarket where map-pool & veto advantage model is the natural play:
- Will Natus Vincere beat Vitality in their next CS2 series?
- Will the underdog win at least one map in this Bo3?
- Will MOUZ win the next CS2 Major?
Capabilities this demands
Model / quantData ingestionDomain knowledge
At a glance
CategoryQuantitative
MarketEsports & Gaming
Requirements3
CapabilitiesModel / quant, Data ingestion, Domain knowledge
VenuePolymarket (CLOB, Polygon)
Build it
Related esports & gaming strategies
This is documentation, not advice. Poly Research & Robotics publishes how these strategies work because the method should be checkable — not as a recommendation to trade them. See the
full strategy database (297 strategies) or the
data resources directory.